System requirements: OS: Windows 2000, XP, Vista, Mac OS 10.4.5 (Intel) or later CPU: 1.2 GHz or better RAM: 512Mb (4096 recommended) Video: Radeon 9600/Nvidia 5600 128Mb (256 recommended) or better DirectX 9.0c or better for Windows, OpenGL 2.0 for MacOS
3D-Coat v3.3 featuring Ptex support released - Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Its main features include: - No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh. - The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.
General changes: - Special simple method for external programmers to make connector between 3D - application and 3D-Coat has been done (Description). - Possibility to create/install 3d-coat extensions from File menu. Extension may contain any sort of files - shaders, pens, strips, materials, masks etc. It is just an image of additional files in 3D-Coat's folder. It is a good method to share 3D-Coat's content. The first extension pack was made due to Oliver Thornton! (Download the Pack) - Possibility to upload screenshots right from the 3D-Coat onto the web server. It is very useful for sharing your experience with the community. - Framing improved - you can focus on object or on pen position (scaling depends on radius in this case). - Text information about current viewport - front/back/left/right.... is being displayed now. - Now you can assign several actions to the same hotkeys combination. Actions will be performed in consecutive order after each next activation. - Improved 3DConnexion support. - Fade on edges in pen options will act on all pens simultaneously. - Support of big 3B files to open (>4GB) - Lots of bug-fixes and small improvements.
Paint Mode changes: - Possibility to pan in texture view with SPACE as in Photoshop. You should choose 3D-Coat preset from [Camera] menu. - Drawing with CAPS LOCK will hide cursor only while painting, not always. It improves precision of painting and gives better control. - "Frame" command will move pivot point to the center of the object (and framing itself of course) in custom pivot point mode. - Much better correspondence between Voxel room and baked color in Paint room. - Support of multiple SL objects in a scene. - Splines/Lines in E-panel will not dive into surface in paint room. In such a way you can easily draw over curved surfaces. - Much better algorithm for limit subdivision surface directly after importing model for microvertex painting and Ptex. Model after import will look much closer to the limit subdivision surface. - Better padding for PSD files export. - Normal-map strength in per-pixel mode can be corrected with Depth modulator slider in layer blending panel. - Eraser will lower normal-map strength when applied over the normal-map layer.
Retopo Mode changes: - Quadrangulation quality and speed improved. - In Retopo->select tool Relax will act only on vertices selected in Retopo->Select->Verices. Snap button will work in the same way. - 鈥淭urn off snapping鈥 button in retopo tool. - Snapping essentially improved! You may choose one of 3 methods of snapping: outer, nearest along normal, absolutely nearest.
Voxel Mode changes: - New Measure tool in voxels: It allows to measure and define everything in Voxel Mode using physical units like inches or meters. It is extremely useful for real production and prototyping. - Improved 3D grid. It can be customized to work with real units. 3D-Coat will fit much better for precise works: - Voxel primitives will follow grid points while moved with SHIFT (use CTRL, CTRL+SHIFT for smaller step of movement). - New Pick tool for voxels. It is very helpful if you have many layers and want to select current object visually without VoxTree: - Lines/curves in 'E' panel will not dive into surface in Voxel mode. - Improved cylinder-like manipulator. - Selection opacity slider was added to pose tool. We hope you enjoy this new release! Welcome to the downloads section
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